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RUNLOCALAI · v38
Errors / Out of memory / vLLM AsyncEngineDeadError after large batch / OOM
Out of memory
Verified by owner

vLLM AsyncEngineDeadError after large batch / OOM

AsyncEngineDeadError: Background loop has errored already
By Eruo Fredoline · Last verified May 8, 2026

Cause

vLLM's async engine crashed in a background task and won't accept new requests. The most common cause is a CUDA OOM hit during batched scheduling — too many concurrent requests, prompts longer than the configured max_model_len, or KV cache exhaustion under bursty load.

Once the engine dies, every subsequent API call surfaces this error. The original CUDA OOM is in the server logs.

Solution

1. Read the actual cause from server stderr — search for OutOfMemoryError or CUDA error above the AsyncEngineDeadError. The fix depends on which one fired.

2. Reduce concurrency:

vllm serve <model> \
  --max-num-seqs 16 \
  --max-num-batched-tokens 4096 \
  --gpu-memory-utilization 0.85

3. Restart the server. vLLM does not auto-recover; you must kill and relaunch:

pkill -f "vllm serve"
vllm serve <model> ...

4. Add KV cache headroom by lowering --gpu-memory-utilization from the default 0.9 to 0.85 — vLLM allocates the difference for activations and overhead, which prevents the trip into OOM territory under bursty load.

Alternative solutions

Pin the engine to a single replica behind a queue (Redis, NATS) so bursts get spread over time instead of concurrently overloading the GPU.

Related errors

  • Ollama: model requires more system memory than is available
  • SGLang: RadixAttention KV cache overflow / out of memory
  • CUDA OOM that only happens at long context (KV cache blowup)
  • Process killed (OOM killer) when loading large model
  • Out of memory specifically at long context lengths

Did this fix it?

If your case was different, email Contact support with what you saw and we'll update the page. If it worked but took different commands on your platform, we want to know that too.